From 08874beee67d6eee0abb18081be93330af0267fa Mon Sep 17 00:00:00 2001 From: orsolya-st Date: Sat, 6 Jun 2026 16:41:05 +0200 Subject: [PATCH] mini droplets --- Game/Assets/Prefabs/MiniDroplet.prefab | 85 ++++++++++++++++++++++++-- 1 file changed, 81 insertions(+), 4 deletions(-) diff --git a/Game/Assets/Prefabs/MiniDroplet.prefab b/Game/Assets/Prefabs/MiniDroplet.prefab index 47d1f56..29ab227 100644 --- a/Game/Assets/Prefabs/MiniDroplet.prefab +++ b/Game/Assets/Prefabs/MiniDroplet.prefab @@ -10,6 +10,9 @@ GameObject: m_Component: - component: {fileID: 7100472280186483774} - component: {fileID: 8707174864638790277} + - component: {fileID: -5149642109756610618} + - component: {fileID: -2336659794279196015} + - component: {fileID: 2584361954247496812} m_Layer: 0 m_Name: MiniDroplet m_TagString: Untagged @@ -27,7 +30,7 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} @@ -77,8 +80,8 @@ SpriteRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 - m_SortingLayerID: 0 - m_SortingLayer: 0 + m_SortingLayerID: -925020913 + m_SortingLayer: 1 m_SortingOrder: 0 m_MaskInteraction: 0 m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} @@ -90,4 +93,78 @@ SpriteRenderer: m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 - m_SpriteSortPoint: 0 + m_SpriteSortPoint: 1 +--- !u!58 &-5149642109756610618 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3724115605263402928} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 337b322827b169942b2fc112eaecc384, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_Radius: 0.5 +--- !u!111 &-2336659794279196015 +Animation: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3724115605263402928} + m_Enabled: 1 + serializedVersion: 4 + m_Animation: {fileID: 0} + m_Animations: [] + m_WrapMode: 0 + m_PlayAutomatically: 1 + m_AnimatePhysics: 0 + m_UpdateMode: 0 + m_CullingType: 0 +--- !u!95 &2584361954247496812 +Animator: + serializedVersion: 7 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3724115605263402928} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 0} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_AnimatePhysics: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0