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serializedVersion: 2 + name: HoleV1_0 + rect: + serializedVersion: 2 + x: 97 + y: 686 + width: 347 + height: 322 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 19828941f20b687a0800000000000000 + internalID: -6375214506240890735 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: HoleV1_1 + rect: + serializedVersion: 2 + x: 431 + y: 814 + width: 29 + height: 77 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: b28151f0aa09e2260800000000000000 + internalID: 7074751124717508651 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + HoleV1_0: -6375214506240890735 + HoleV1_1: 7074751124717508651 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Game/Assets/Images/HoleV2.png b/Game/Assets/Images/HoleV2.png new file mode 100644 index 0000000..ade2b85 Binary files /dev/null and b/Game/Assets/Images/HoleV2.png differ diff --git a/Game/Assets/Images/HoleV2.png.meta b/Game/Assets/Images/HoleV2.png.meta new file mode 100644 index 0000000..1706e31 --- /dev/null +++ b/Game/Assets/Images/HoleV2.png.meta @@ -0,0 +1,182 @@ +fileFormatVersion: 2 +guid: ff1510cecc7e92d4998f1cd52dad891f +TextureImporter: + internalIDToNameTable: + - first: + 213: -1131396760401597167 + second: HoleV2_0 + - first: + 213: 8202443142119586323 + second: HoleV2_1 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: HoleV2_0 + rect: + serializedVersion: 2 + x: 95 + y: 840 + width: 29 + height: 77 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 11d2c3c04a87c40f0800000000000000 + internalID: -1131396760401597167 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: HoleV2_1 + rect: + serializedVersion: 2 + x: 111 + y: 712 + width: 347 + height: 322 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 31a7060549ee4d170800000000000000 + internalID: 8202443142119586323 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + HoleV2_0: -1131396760401597167 + HoleV2_1: 8202443142119586323 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Game/Assets/Prefabs/Hole.prefab b/Game/Assets/Prefabs/Hole.prefab index 864e17f..0c09ebe 100644 --- a/Game/Assets/Prefabs/Hole.prefab +++ b/Game/Assets/Prefabs/Hole.prefab @@ -82,8 +82,8 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_MaskInteraction: 0 - m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} - m_Color: {r: 0, g: 0, b: 0, a: 1} + m_Sprite: {fileID: -6375214506240890735, guid: e58fe172d68b2f74ca43f135402ceb23, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 diff --git a/Game/Assets/Scenes/MainScene.unity b/Game/Assets/Scenes/MainScene.unity index 98927eb..ec8a164 100644 --- a/Game/Assets/Scenes/MainScene.unity +++ b/Game/Assets/Scenes/MainScene.unity @@ -478,13 +478,25 @@ PrefabInstance: propertyPath: m_Name value: Hole objectReference: {fileID: 0} + - target: {fileID: 7329357223832181834, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} + propertyPath: m_LocalScale.x + value: 0.9765841 + objectReference: {fileID: 0} + - target: {fileID: 7329357223832181834, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} + propertyPath: m_LocalScale.y + value: 0.98969835 + objectReference: {fileID: 0} + - target: {fileID: 7329357223832181834, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} + propertyPath: m_LocalScale.z + value: 0.9767 + objectReference: {fileID: 0} - target: {fileID: 7329357223832181834, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} propertyPath: m_LocalPosition.x - value: -0.4 + value: -0.7504 objectReference: {fileID: 0} - target: {fileID: 7329357223832181834, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} propertyPath: m_LocalPosition.y - value: 5.1 + value: 6.498 objectReference: {fileID: 0} - target: {fileID: 7329357223832181834, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} propertyPath: m_LocalPosition.z @@ -518,6 +530,14 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 9204716000211697423, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} + propertyPath: m_Size.x + value: 0.9 + objectReference: {fileID: 0} + - target: {fileID: 9204716000211697423, guid: 2104fa77ddd078b48b1f646a4be3ccf8, type: 3} + propertyPath: m_Size.y + value: 0.9 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: []