diff --git a/Game/Assets/Scripts/DropletMovement.cs b/Game/Assets/Scripts/DropletMovement.cs index ce18e9b..c251bb1 100644 --- a/Game/Assets/Scripts/DropletMovement.cs +++ b/Game/Assets/Scripts/DropletMovement.cs @@ -128,12 +128,8 @@ public class DropletMovement : MonoBehaviour while (elapsed < duration) { -<<<<<<< HEAD - rb.useGravity = false; -======= isDropping = true; rb.gravityScale = 0; ->>>>>>> origin/main transform.Translate(Vector3.down * speed * Time.deltaTime); elapsed += Time.deltaTime; //update time yield return null;