diff --git a/Game/Assets/Prefabs/PlayerDroplet.prefab b/Game/Assets/Prefabs/PlayerDroplet.prefab index 72dc1e9..891aee7 100644 --- a/Game/Assets/Prefabs/PlayerDroplet.prefab +++ b/Game/Assets/Prefabs/PlayerDroplet.prefab @@ -12,6 +12,7 @@ GameObject: - component: {fileID: 8298564220872302505} - component: {fileID: 4266476263824402640} - component: {fileID: 218454750066863599} + - component: {fileID: -8535381027169538} m_Layer: 0 m_Name: PlayerDroplet m_TagString: Untagged @@ -166,3 +167,16 @@ BoxCollider2D: m_AutoTiling: 0 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 +--- !u!114 &-8535381027169538 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2141180002423843430} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 64d83d81ffe9aeb419af4eb171357948, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::DropletMovement + moveSpeed: 5 diff --git a/Game/Assets/Scenes/cems scene.unity b/Game/Assets/Scenes/cems scene.unity index d116a7b..e4ba17f 100644 --- a/Game/Assets/Scenes/cems scene.unity +++ b/Game/Assets/Scenes/cems scene.unity @@ -364,8 +364,8 @@ Transform: m_GameObject: {fileID: 1163275671} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -6.14, y: 2.16, z: 0} - m_LocalScale: {x: 1.4699, y: 1.4092, z: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 2, y: 2, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0}