From 690ac9e8f99dfe9c0be747e110272b6ce08a5dfe Mon Sep 17 00:00:00 2001 From: orsolya-st Date: Sat, 6 Jun 2026 02:46:15 +0200 Subject: [PATCH] dropdown error fix --- Game/Assets/Scripts/DropletMovement.cs | 4 ++-- Game/ProjectSettings/EditorSettings.asset | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Game/Assets/Scripts/DropletMovement.cs b/Game/Assets/Scripts/DropletMovement.cs index 04f67e2..a34c880 100644 --- a/Game/Assets/Scripts/DropletMovement.cs +++ b/Game/Assets/Scripts/DropletMovement.cs @@ -43,7 +43,8 @@ public class DropletMovement : MonoBehaviour if (isGrounded && (Input.GetKeyDown(KeyCode.Space) || Input.GetKeyDown(KeyCode.UpArrow) || - Input.GetKeyDown(KeyCode.W))) + Input.GetKeyDown(KeyCode.W)) + && !isDropping) { rb.linearVelocity = new Vector2(rb.linearVelocity.x, jumpingPower); } @@ -150,6 +151,5 @@ public class DropletMovement : MonoBehaviour rb.gravityScale = 1; playerCollider.isTrigger = false; isDropping = false; - } } \ No newline at end of file diff --git a/Game/ProjectSettings/EditorSettings.asset b/Game/ProjectSettings/EditorSettings.asset index 5a91c95..b00a6a7 100644 --- a/Game/ProjectSettings/EditorSettings.asset +++ b/Game/ProjectSettings/EditorSettings.asset @@ -27,7 +27,7 @@ EditorSettings: m_UnlockBlockShaders: 0 m_PrefabModeAllowAutoSave: 1 m_EnterPlayModeOptionsEnabled: 1 - m_EnterPlayModeOptions: 0 + m_EnterPlayModeOptions: 3 m_GameObjectNamingDigits: 1 m_GameObjectNamingScheme: 0 m_AssetNamingUsesSpace: 1