diff --git a/Game/Assets/Scripts/MiniDroplet.cs b/Game/Assets/Scripts/MiniDroplet.cs index 3d3542f..39ee944 100644 --- a/Game/Assets/Scripts/MiniDroplet.cs +++ b/Game/Assets/Scripts/MiniDroplet.cs @@ -2,10 +2,14 @@ using UnityEngine; public class MiniDroplet : MonoBehaviour { + // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { - + float size = Random.Range(0.3f, 0.7f); + Vector2 targetSize = new Vector2(size, size); + + transform.localScale = targetSize; } // Update is called once per frame