From 815736b4bc15c37bd3fd95c5c0e70d052fb99aa4 Mon Sep 17 00:00:00 2001 From: orsolya-st Date: Sat, 6 Jun 2026 22:46:53 +0200 Subject: [PATCH] splash audio --- Game/Assets/Scripts/SplashScene.cs | 10 ++++++++++ Game/Assets/Scripts/SplashScene.cs.meta | 2 ++ 2 files changed, 12 insertions(+) create mode 100644 Game/Assets/Scripts/SplashScene.cs create mode 100644 Game/Assets/Scripts/SplashScene.cs.meta diff --git a/Game/Assets/Scripts/SplashScene.cs b/Game/Assets/Scripts/SplashScene.cs new file mode 100644 index 0000000..fee374e --- /dev/null +++ b/Game/Assets/Scripts/SplashScene.cs @@ -0,0 +1,10 @@ +using UnityEngine; + +public class SplashScene : MonoBehaviour +{ + void Awake() + { + // This tells Unity NOT to destroy this object when loading a new scene + DontDestroyOnLoad(gameObject); + } +} diff --git a/Game/Assets/Scripts/SplashScene.cs.meta b/Game/Assets/Scripts/SplashScene.cs.meta new file mode 100644 index 0000000..012538b --- /dev/null +++ b/Game/Assets/Scripts/SplashScene.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: cf4b348d575825e429b880cfe70f135e \ No newline at end of file