diff --git a/Game/Assets/Scenes/MainScene.unity b/Game/Assets/Scenes/MainScene.unity index 31d855e..d8b56b3 100644 --- a/Game/Assets/Scenes/MainScene.unity +++ b/Game/Assets/Scenes/MainScene.unity @@ -513,6 +513,37 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &762094418 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 762094419} + m_Layer: 0 + m_Name: nikola + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &762094419 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 762094418} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -2.75355, y: -1.80019, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1911795854 GameObject: m_ObjectHideFlags: 0 @@ -659,3 +690,4 @@ SceneRoots: - {fileID: 392844257} - {fileID: 1911795857} - {fileID: 357828119} + - {fileID: 762094419}