From 8849a17f8cdffccdac5d07f171ff99c1d189d41a Mon Sep 17 00:00:00 2001 From: orsolya-st Date: Sat, 6 Jun 2026 22:55:25 +0200 Subject: [PATCH] soundeffects --- Game/Assets/Scenes/1_Start scene.unity | 145 +++++++++++++++++++ Game/Assets/Scenes/3_Fall splash scene.unity | 143 ++++++++++++++++++ Game/Assets/Scripts/StartScene.cs | 18 +++ Game/Assets/Scripts/StartScene.cs.meta | 2 + 4 files changed, 308 insertions(+) create mode 100644 Game/Assets/Scripts/StartScene.cs create mode 100644 Game/Assets/Scripts/StartScene.cs.meta diff --git a/Game/Assets/Scenes/1_Start scene.unity b/Game/Assets/Scenes/1_Start scene.unity index c1c4bf7..9f1eb17 100644 --- a/Game/Assets/Scenes/1_Start scene.unity +++ b/Game/Assets/Scenes/1_Start scene.unity @@ -119,6 +119,150 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &995945555 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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{fileID: 713676164} + - {fileID: 1616685620} diff --git a/Game/Assets/Scripts/StartScene.cs b/Game/Assets/Scripts/StartScene.cs new file mode 100644 index 0000000..a528819 --- /dev/null +++ b/Game/Assets/Scripts/StartScene.cs @@ -0,0 +1,18 @@ +using UnityEngine; +using UnityEngine.SceneManagement; + +public class StartScene : MonoBehaviour +{ + public AudioSource mySpeaker; + public AudioClip jingle; + + // Update is called once per frame + void Update() + { + if (Input.anyKey) + { + mySpeaker.PlayOneShot(jingle); + SceneManager.LoadScene(0, LoadSceneMode.Single); + } + } +} diff --git a/Game/Assets/Scripts/StartScene.cs.meta b/Game/Assets/Scripts/StartScene.cs.meta new file mode 100644 index 0000000..3991d39 --- /dev/null +++ b/Game/Assets/Scripts/StartScene.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 95ce96b9c2b516844a78e1102b390f54 \ No newline at end of file