diff --git a/Game/Assets/Scenes/0_MainScene.unity b/Game/Assets/Scenes/0_MainScene.unity index 35b0dd3..26902a7 100644 --- a/Game/Assets/Scenes/0_MainScene.unity +++ b/Game/Assets/Scenes/0_MainScene.unity @@ -397,8 +397,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 2b3b9fc97a2d39d2d84c4be43a79247a, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::DamageHandler - threshold: 0.05 - multiplier: 5 + threshold: 2.5 + multiplier: 0.5 maxHealth: 1 health: 0 minSize: 0.4 diff --git a/Game/Assets/Scripts/DamageHandler.cs b/Game/Assets/Scripts/DamageHandler.cs index 615b33e..4bdd404 100644 --- a/Game/Assets/Scripts/DamageHandler.cs +++ b/Game/Assets/Scripts/DamageHandler.cs @@ -16,9 +16,9 @@ public class DamageHandler : MonoBehaviour { threshold = 2.5f; multiplier = 0.5f; - + maxHealth = 1f; - minSize = 0.4f; + minSize = 0.8f; health = maxHealth; }