Removed Tree Decorator Script

This commit is contained in:
go38coz
2026-06-07 00:35:41 +02:00
parent 4f93081d97
commit 95e381c2c7
4 changed files with 115 additions and 172 deletions
+115 -1
View File
@@ -590,6 +590,119 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: be3a9de7cfa00b3c4b66acee4ff178f6, type: 3}
--- !u!1 &1110649766
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1110649769}
- component: {fileID: 1110649768}
- component: {fileID: 1110649767}
m_Layer: 0
m_Name: Ground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &1110649767
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1110649766}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 0.2}
m_Center: {x: 0, y: 0, z: 0}
--- !u!212 &1110649768
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1110649766}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0.25, g: 0.085794665, b: 0, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!4 &1110649769
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1110649766}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.69473, y: -0.72, z: 0}
m_LocalScale: {x: 26.08, y: 4.6, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1124127124 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2163867978973577705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3}
@@ -798,7 +911,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3683337692723927349, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
propertyPath: m_LocalPosition.y
value: 6.31478
value: 12.41
objectReference: {fileID: 0}
- target: {fileID: 3683337692723927349, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
propertyPath: m_LocalPosition.z
@@ -1104,3 +1217,4 @@ SceneRoots:
- {fileID: 750131492}
- {fileID: 488250683}
- {fileID: 767577602}
- {fileID: 1110649769}