ending trial 1

This commit is contained in:
cemt1363
2026-06-06 22:57:45 +02:00
parent 8849a17f8c
commit b54048370e
9 changed files with 26095 additions and 3 deletions
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using UnityEngine;
public class PatternSelecter : MonoBehaviour
{
[SerializeField]
private int lastTreeNumber = 8;
void Start()
{
foreach (Transform child in transform)
@@ -13,9 +17,14 @@ public class PatternSelecter : MonoBehaviour
{
transform.GetChild(0).gameObject.SetActive(true);
}
else if (TreeSpawner.treeCount == lastTreeNumber)
{
transform.GetChild(transform.childCount - 1).gameObject.SetActive(true);
}
else
{
int randomIndex = Random.Range(1, transform.childCount);
int randomIndex = Random.Range(1, transform.childCount - 1);
transform.GetChild(randomIndex).gameObject.SetActive(true);
}
}
+1 -2
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@@ -22,8 +22,7 @@ public class TreeSpawner : MonoBehaviour
Vector3 spawnPos = transform.position + Vector3.down * treeHeight + new Vector3(0, 0.2f, 0);
treeCount++;
Instantiate(treePrefab, spawnPos, Quaternion.identity);
GameObject newTree = Instantiate(treePrefab, spawnPos, Quaternion.identity);
}
}
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