From c11efa5f0823b62b28713da109908e1893f1c721 Mon Sep 17 00:00:00 2001 From: orsolya-st Date: Sat, 6 Jun 2026 11:50:20 +0200 Subject: [PATCH] camera fix --- Game/Assets/Scenes/MainScene.unity | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Game/Assets/Scenes/MainScene.unity b/Game/Assets/Scenes/MainScene.unity index 4a24f8c..9c9df43 100644 --- a/Game/Assets/Scenes/MainScene.unity +++ b/Game/Assets/Scenes/MainScene.unity @@ -422,7 +422,7 @@ Transform: m_GameObject: {fileID: 505713147} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4.361964, y: 4.1920695, z: -10} + m_LocalPosition: {x: -0.36380672, y: 4.1920695, z: -9.165956} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -535,7 +535,7 @@ Transform: m_GameObject: {fileID: 750131489} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4.361964, y: 4.1920695, z: -10} + m_LocalPosition: {x: -0.3638065, y: 4.1920695, z: -9.165956} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -555,9 +555,9 @@ MonoBehaviour: m_EditorClassIdentifier: Unity.Cinemachine::Unity.Cinemachine.CinemachineFollow TrackerSettings: BindingMode: 5 - PositionDamping: {x: 1, y: 1, z: 1} + PositionDamping: {x: 0, y: 1, z: 0} AngularDampingMode: 0 - RotationDamping: {x: 1, y: 1, z: 1} + RotationDamping: {x: 0, y: 0, z: 0} QuaternionDamping: 1 FollowOffset: {x: 0, y: 0, z: -10} --- !u!4 &1124127124 stripped