diff --git a/Game/Assets/Scripts/DropletMovement.cs b/Game/Assets/Scripts/DropletMovement.cs index b481053..11ebce3 100644 --- a/Game/Assets/Scripts/DropletMovement.cs +++ b/Game/Assets/Scripts/DropletMovement.cs @@ -64,7 +64,7 @@ public class DropletMovement : MonoBehaviour //Jump animation - if (rb.linearVelocityY < -1f && !isGrounded) + if (rb.linearVelocityY < -3f && !isGrounded) { animator.SetBool("Falling", true); } else