bug fix
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@@ -122,7 +122,7 @@ Rigidbody2D:
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m_Interpolate: 0
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m_Interpolate: 0
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m_SleepingMode: 1
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_CollisionDetection: 0
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m_Constraints: 0
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m_Constraints: 4
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--- !u!61 &218454750066863599
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--- !u!61 &218454750066863599
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BoxCollider2D:
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BoxCollider2D:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -181,7 +181,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 64d83d81ffe9aeb419af4eb171357948, type: 3}
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m_Script: {fileID: 11500000, guid: 64d83d81ffe9aeb419af4eb171357948, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::DropletMovement
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m_EditorClassIdentifier: Assembly-CSharp::DropletMovement
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jumpingPower: 6
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jumpingPower: 7
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moveSpeed: 5
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moveSpeed: 5
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dashingPower: 24
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dashingPower: 24
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dashingTime: 0.2
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dashingTime: 0.2
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