diff --git a/Game/Assets/Scripts/DamageHandler.cs b/Game/Assets/Scripts/DamageHandler.cs index b923bc2..615b33e 100644 --- a/Game/Assets/Scripts/DamageHandler.cs +++ b/Game/Assets/Scripts/DamageHandler.cs @@ -14,6 +14,11 @@ public class DamageHandler : MonoBehaviour private void Start() { + threshold = 2.5f; + multiplier = 0.5f; + + maxHealth = 1f; + minSize = 0.4f; health = maxHealth; }