animation put on droplet

This commit is contained in:
orsolya-st
2026-06-06 09:53:42 +02:00
parent 4b98bd81f3
commit d2f404f87e
16 changed files with 609 additions and 567 deletions
+43 -2
View File
@@ -13,6 +13,8 @@ GameObject:
- component: {fileID: 4266476263824402640}
- component: {fileID: 218454750066863599}
- component: {fileID: -8535381027169538}
- component: {fileID: 5971260404453589572}
- component: {fileID: 4218697106962905645}
m_Layer: 0
m_Name: PlayerDroplet
m_TagString: Untagged
@@ -29,7 +31,7 @@ Transform:
m_GameObject: {fileID: 2141180002423843430}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.363, y: 1.155, z: 0}
m_LocalPosition: {x: -0.34, y: 0.97, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -93,7 +95,7 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
m_SpriteSortPoint: 1
--- !u!50 &4266476263824402640
Rigidbody2D:
serializedVersion: 5
@@ -185,3 +187,42 @@ MonoBehaviour:
dashingTime: 0.2
dashingCooldown: 1
tr: {fileID: 0}
--- !u!111 &5971260404453589572
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2141180002423843430}
m_Enabled: 1
serializedVersion: 4
m_Animation: {fileID: 7400000, guid: 9c05e7e3341328e45b70c952167a4bfd, type: 2}
m_Animations:
- {fileID: 7400000, guid: 9c05e7e3341328e45b70c952167a4bfd, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 1
m_UpdateMode: 0
m_CullingType: 0
--- !u!95 &4218697106962905645
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2141180002423843430}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 3bbead65504fbb048ac08d62468d0776, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0