diff --git a/Game/Assets/Scripts/DamageHandler.cs b/Game/Assets/Scripts/DamageHandler.cs index 12fc907..95b9f1d 100644 --- a/Game/Assets/Scripts/DamageHandler.cs +++ b/Game/Assets/Scripts/DamageHandler.cs @@ -1,6 +1,7 @@ using System; using UnityEngine; using Object = System.Object; +using UnityEngine.SceneManagement; public class DamageHandler : MonoBehaviour { @@ -69,6 +70,7 @@ public class DamageHandler : MonoBehaviour public void Die() { - Destroy(gameObject); + SceneManager.LoadScene(3, LoadSceneMode.Single); + Destroy(gameObject); } }