From d326b1939e39f6a7d9db00fe2dfa4ab04a6d4a86 Mon Sep 17 00:00:00 2001 From: orsolya-st Date: Sat, 6 Jun 2026 16:32:45 +0200 Subject: [PATCH] die scene --- Game/Assets/Scripts/DamageHandler.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Game/Assets/Scripts/DamageHandler.cs b/Game/Assets/Scripts/DamageHandler.cs index 12fc907..95b9f1d 100644 --- a/Game/Assets/Scripts/DamageHandler.cs +++ b/Game/Assets/Scripts/DamageHandler.cs @@ -1,6 +1,7 @@ using System; using UnityEngine; using Object = System.Object; +using UnityEngine.SceneManagement; public class DamageHandler : MonoBehaviour { @@ -69,6 +70,7 @@ public class DamageHandler : MonoBehaviour public void Die() { - Destroy(gameObject); + SceneManager.LoadScene(3, LoadSceneMode.Single); + Destroy(gameObject); } }