diff --git a/Game/Assets/Scenes/0_MainScene.unity b/Game/Assets/Scenes/0_MainScene.unity index 8a30b85..470d013 100644 --- a/Game/Assets/Scenes/0_MainScene.unity +++ b/Game/Assets/Scenes/0_MainScene.unity @@ -1246,10 +1246,10 @@ PrefabInstance: - target: {fileID: 5615831806268684012, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3} propertyPath: endTreeSprite value: - objectReference: {fileID: 7024218491085898663, guid: b814efef9b884f24c8d7e5c2fb610405, type: 3} + objectReference: {fileID: 6920063139214059855, guid: 6f973ca6f71800cdb9b6c3198055e4cf, type: 3} - target: {fileID: 5615831806268684012, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3} propertyPath: lastTreeNumber - value: 5 + value: 2 objectReference: {fileID: 0} - target: {fileID: 6340050609640341239, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3} propertyPath: m_LocalPosition.y @@ -1322,7 +1322,7 @@ AudioSource: m_audioClip: {fileID: 0} m_Resource: {fileID: 0} m_PlayOnAwake: 1 - m_Volume: 0.5 + m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 diff --git a/Game/Assets/Scripts/PatternSelecter.cs b/Game/Assets/Scripts/PatternSelecter.cs index 97ebdd5..17acf07 100644 --- a/Game/Assets/Scripts/PatternSelecter.cs +++ b/Game/Assets/Scripts/PatternSelecter.cs @@ -31,8 +31,8 @@ public class PatternSelecter : MonoBehaviour transform.GetChild(transform.childCount - 1).gameObject.SetActive(true); spriteRenderer.sprite = endTreeSprite; // spriteRenderer.color = new Color32(255, 228, 225,255); - transform.localScale = new Vector3(1.05f, 1.05f, 1.05f); - transform.localPosition += new Vector3(0.27f,0.54f,0f); + // transform.localScale = new Vector3(1.05f, 1.05f, 1.05f); + transform.localPosition += new Vector3(-0.2f,-0.5f,0f); confine.size += new Vector2(0f, 38f); confiner2D.InvalidateBoundingShapeCache(); }