diff --git a/Game/Assets/Prefabs/MiniDroplet.prefab b/Game/Assets/Prefabs/MiniDroplet.prefab index 19c5377..5465ec5 100644 --- a/Game/Assets/Prefabs/MiniDroplet.prefab +++ b/Game/Assets/Prefabs/MiniDroplet.prefab @@ -13,6 +13,7 @@ GameObject: - component: {fileID: -5149642109756610618} - component: {fileID: -2336659794279196015} - component: {fileID: 2584361954247496812} + - component: {fileID: 8211840801622381919} m_Layer: 0 m_Name: MiniDroplet m_TagString: Untagged @@ -168,3 +169,15 @@ Animator: m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 +--- !u!114 &8211840801622381919 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3724115605263402928} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9e4bdf7e79782084cae014769845a30a, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::MiniDroplet diff --git a/Game/Assets/Scenes/0_MainScene.unity b/Game/Assets/Scenes/0_MainScene.unity index 384e1ca..e0e7d17 100644 --- a/Game/Assets/Scenes/0_MainScene.unity +++ b/Game/Assets/Scenes/0_MainScene.unity @@ -1369,6 +1369,7 @@ MonoBehaviour: maxHealth: 1 health: 0 minSize: 0.4 + maxFallingTime: 2 --- !u!4 &734000361 stripped Transform: m_CorrespondingSourceObject: {fileID: 2163867978973577705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} diff --git a/Game/Assets/Scripts/MiniDroplet.cs b/Game/Assets/Scripts/MiniDroplet.cs new file mode 100644 index 0000000..3d3542f --- /dev/null +++ b/Game/Assets/Scripts/MiniDroplet.cs @@ -0,0 +1,16 @@ +using UnityEngine; + +public class MiniDroplet : MonoBehaviour +{ + // Start is called once before the first execution of Update after the MonoBehaviour is created + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Game/Assets/Scripts/MiniDroplet.cs.meta b/Game/Assets/Scripts/MiniDroplet.cs.meta new file mode 100644 index 0000000..038aae7 --- /dev/null +++ b/Game/Assets/Scripts/MiniDroplet.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 9e4bdf7e79782084cae014769845a30a \ No newline at end of file