diff --git a/Game/Assets/Scenes/0_MainScene.unity b/Game/Assets/Scenes/0_MainScene.unity index a31bfd8..b9712b3 100644 --- a/Game/Assets/Scenes/0_MainScene.unity +++ b/Game/Assets/Scenes/0_MainScene.unity @@ -890,6 +890,14 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 6893150318335556705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} + propertyPath: m_SortingLayer + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6893150318335556705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} + propertyPath: m_SortingLayerID + value: -925020913 + objectReference: {fileID: 0} - target: {fileID: 8871780616060845038, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} propertyPath: m_Name value: Branch @@ -953,9 +961,17 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} - target: {fileID: 6893150318335556705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} - propertyPath: m_SortingOrder + propertyPath: m_SortingLayer value: 1 objectReference: {fileID: 0} + - target: {fileID: 6893150318335556705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} + propertyPath: m_SortingOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6893150318335556705, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} + propertyPath: m_SortingLayerID + value: -925020913 + objectReference: {fileID: 0} - target: {fileID: 8871780616060845038, guid: 2f44dc6d6adb9ae7f9b4f644da0e3485, type: 3} propertyPath: m_Name value: Branch (2)