diff --git a/Game/Assets/Scripts/DropletMovement.cs b/Game/Assets/Scripts/DropletMovement.cs index 7a9b7f6..6aeb609 100644 --- a/Game/Assets/Scripts/DropletMovement.cs +++ b/Game/Assets/Scripts/DropletMovement.cs @@ -38,7 +38,6 @@ public class DropletMovement : MonoBehaviour TreeSpawner.treeCount = 0; } - [System.Obsolete] void Update() { if (isDashing || isDropping) @@ -63,7 +62,7 @@ public class DropletMovement : MonoBehaviour //Jump animation - if (rb.linearVelocityY < -0.5 && !isGrounded) + if (rb.linearVelocityY < -1f && !isGrounded) { animator.SetBool("Falling", true); } else diff --git a/music/notes.txt b/music/notes.txt new file mode 100644 index 0000000..e69de29 diff --git a/music/sfx_hurt.mp3 b/music/sfx_hurt.mp3 new file mode 100644 index 0000000..98a77b8 Binary files /dev/null and b/music/sfx_hurt.mp3 differ diff --git a/music/sfx_start_jingle.mp3 b/music/sfx_start_jingle.mp3 new file mode 100644 index 0000000..9d86228 Binary files /dev/null and b/music/sfx_start_jingle.mp3 differ