Commit Graph
95 Commits
Author SHA1 Message Date
orsolya-st 4ff55714c0 Revert "Update 0_MainScene.unity"
This reverts commit 16309aade6.
2026-06-06 21:48:11 +02:00
orsolya-st 16309aade6 Update 0_MainScene.unity 2026-06-06 21:46:50 +02:00
orsolya-st f428cda891 timer2 2026-06-06 21:46:17 +02:00
cemt1363 665e46c0ed wind animations! 2026-06-06 21:40:26 +02:00
orsolya-st c4b88935be Reapply "camera fix"
This reverts commit d47b0f991c.
2026-06-06 21:01:16 +02:00
orsolya-st d47b0f991c Revert "camera fix"
This reverts commit 0fed9b6d0d.
2026-06-06 20:59:19 +02:00
orsolya-st 0fed9b6d0d camera fix 2026-06-06 20:51:32 +02:00
Malak 455898db04 hole death 2026-06-06 20:35:40 +02:00
cemt1363 f837285892 +3 levels, so we have 10 patterns now 2026-06-06 20:31:19 +02:00
cemt1363 eae0066d1b fall damage fix 2026-06-06 20:13:15 +02:00
go38coz 42cf65f331 fallingAnimationThreshold introtuced; moved activation to damageHandler 2026-06-06 20:04:15 +02:00
cemt1363 3174d6ba52 playable ig 2026-06-06 19:48:07 +02:00
cemt1363 86b69bc58f levels finished yippiee:3 2026-06-06 19:43:51 +02:00
cemt1363 308c866986 startingscene bugfix 2026-06-06 18:37:14 +02:00
cemt1363 a6af6cfe63 dryleaf 2026-06-06 18:25:31 +02:00
go38coz b868459d86 Fixed minidroplet 2026-06-06 18:22:06 +02:00
cemt1363 e8b9df04d6 idk 2026-06-06 18:06:23 +02:00
cemt1363 bff5e844d1 startingscene 2026-06-06 17:59:27 +02:00
cemt1363 8a4cd6c930 idk 2026-06-06 17:54:53 +02:00
cemt1363 be20aacfd5 used by effector 2026-06-06 17:46:02 +02:00
cemt1363 4c68e91bf3 main screen 2026-06-06 17:44:33 +02:00
orsolya-st b40b457c28 fix obsticle 2026-06-06 17:39:32 +02:00
cemt1363 5d2343a6a2 pattern0 + leaves 2026-06-06 17:30:45 +02:00
orsolya-st f0d8682760 md 2026-06-06 16:58:48 +02:00
Malak e99b9ea133 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:41:34 +02:00
Malak c985d5a354 bunch of anim stuff 2026-06-06 16:41:31 +02:00
orsolya-st 2ce8897fd2 mini droplet start 2026-06-06 16:24:31 +02:00
cemt1363 787153761c Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:09:02 +02:00
cemt1363 acb1fd4b72 LEVELS 2026-06-06 16:08:52 +02:00
orsolya-st 91942a8f79 leafe update 2026-06-06 15:55:06 +02:00
go38coz f944111a52 put branches in front 2026-06-06 15:50:01 +02:00
go38coz 418a73236e put branches in front 2026-06-06 15:48:13 +02:00
go38coz 92f38b9da3 Adjusted minSize 2026-06-06 15:46:58 +02:00
go38coz 4c5230027e Stop horizontal velocity whe dropping down 2026-06-06 15:37:54 +02:00
go38coz 899d7d7f01 Merge branch 'damage-handling' 2026-06-06 15:31:32 +02:00
go38coz 7686716961 Implemented fall damage and dying 2026-06-06 15:30:39 +02:00
orsolya-st c0c7e2f281 scenes 2026-06-06 15:27:38 +02:00
cemt1363 21e49157ab main scene repeating same pattern 2026-06-06 15:11:58 +02:00
Malak 884573de11 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 15:02:33 +02:00
Malak 3244419ed3 dropping animation 2026-06-06 15:02:13 +02:00
go38coz 3b445bdc64 Resolved merge conflicts 2026-06-06 15:01:32 +02:00
go38coz 18c0e2a9d6 Moved fall damage to DamageHandler 2026-06-06 14:54:57 +02:00
cemt1363 958dc343b5 infinite branches / leaves / holes 2026-06-06 14:51:42 +02:00
orsolya-st 4564e89403 hole size fixup 2026-06-06 14:43:51 +02:00
cemt1363 bb4d318ff9 fıxed scenes 2026-06-06 14:34:01 +02:00
orsolya-st cc0ae01f60 Update MainScene.unity 2026-06-06 14:27:32 +02:00
cemt1363 7677530047 leaf rigid body 2026-06-06 14:24:46 +02:00
orsolya-st 2cc7a0bfc2 hole death scene 2026-06-06 14:06:16 +02:00
orsolya-st 26107d63ca death scene start 2026-06-06 14:02:31 +02:00
orsolya-st 62e8944efc Hole mechanism 2026-06-06 13:48:14 +02:00