Commit Graph
101 Commits
Author SHA1 Message Date
go38coz 42cf65f331 fallingAnimationThreshold introtuced; moved activation to damageHandler 2026-06-06 20:04:15 +02:00
go38coz c3a795090d updated fallingThreshold 2026-06-06 19:48:59 +02:00
go38coz ccd3a3b636 dhjshd 2026-06-06 19:44:55 +02:00
go38coz 23648a0474 fixed Falling animation threshold 2026-06-06 19:38:41 +02:00
cemt1363 ececbd60b8 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 18:37:23 +02:00
cemt1363 308c866986 startingscene bugfix 2026-06-06 18:37:14 +02:00
Malak e0287e24b0 faf 2026-06-06 18:29:47 +02:00
go38coz 70a9923db2 Minidroplets fixed 2026-06-06 18:28:47 +02:00
Malak 759c05f1ff Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 18:23:31 +02:00
Malak 0e0abfc7d7 falling 2026-06-06 18:23:27 +02:00
go38coz b868459d86 Fixed minidroplet 2026-06-06 18:22:06 +02:00
cemt1363 2c3933d77f treeSpawnCounter 2026-06-06 18:19:52 +02:00
orsolya-st e17e8ee626 code fix 2026-06-06 17:57:21 +02:00
go38coz 47d1816f7e scene 2026-06-06 17:41:40 +02:00
orsolya-st 36c584e70d fix 2026-06-06 17:37:51 +02:00
Malak edec5fa575 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 17:31:47 +02:00
Malak 47b7e65b35 i disliike the jump 2026-06-06 17:31:44 +02:00
orsolya-st 87c5b927b5 droplet script 2026-06-06 17:28:30 +02:00
orsolya-st 9c29e3d9b1 md, droplet 2026-06-06 17:11:05 +02:00
orsolya-st 7070d4506f md 2026-06-06 17:05:11 +02:00
cemt1363 7031e19123 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 17:00:53 +02:00
cemt1363 b7b188ffa9 levels ig 2026-06-06 17:00:28 +02:00
orsolya-st f0d8682760 md 2026-06-06 16:58:48 +02:00
orsolya-st 8d827eb1eb minidrop 2026-06-06 16:51:33 +02:00
go38coz afbb289591 Merge branch 'damage-handling' 2026-06-06 16:47:15 +02:00
go38coz d2cd3240d6 Added maximum falling time 2026-06-06 16:46:57 +02:00
Malak e99b9ea133 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:41:34 +02:00
Malak c985d5a354 bunch of anim stuff 2026-06-06 16:41:31 +02:00
orsolya-st 21d04dbaf7 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:32:52 +02:00
orsolya-st d326b1939e die scene 2026-06-06 16:32:45 +02:00
cemt1363 ac8d171c5e Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:31:58 +02:00
cemt1363 0899e0eb5d wind!! 2026-06-06 16:31:37 +02:00
orsolya-st 3191c517f1 cleanup 2026-06-06 16:30:57 +02:00
orsolya-st 025981e503 scene controller del 2026-06-06 16:21:53 +02:00
orsolya-st 34acdc3aaa scene change hole 2026-06-06 16:20:32 +02:00
orsolya-standGitHub 2c1b454fff Merge pull request #22 from orsolya-st/death-scene-branch
folder
2026-06-06 16:12:01 +02:00
orsolya-st e9033252f4 folder 2026-06-06 16:11:33 +02:00
go38coz ac78a6fbf8 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:10:01 +02:00
go38coz 674d5bf28b deleted old code 2026-06-06 16:09:49 +02:00
cemt1363 787153761c Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 16:09:02 +02:00
cemt1363 acb1fd4b72 LEVELS 2026-06-06 16:08:52 +02:00
go38coz bfd0ce923c fixed velocity handling for bounciness 2026-06-06 16:05:21 +02:00
go38coz 92f38b9da3 Adjusted minSize 2026-06-06 15:46:58 +02:00
go38coz c678d930c5 Default values for DamageHandler 2026-06-06 15:39:39 +02:00
go38coz 4c5230027e Stop horizontal velocity whe dropping down 2026-06-06 15:37:54 +02:00
go38coz 899d7d7f01 Merge branch 'damage-handling' 2026-06-06 15:31:32 +02:00
go38coz 7686716961 Implemented fall damage and dying 2026-06-06 15:30:39 +02:00
orsolya-st 8cb4fd5d93 hole, scene management 2026-06-06 15:19:13 +02:00
cemt1363 ef9e264e06 Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 15:04:37 +02:00
cemt1363 b6ab30d1e8 randomized 2026-06-06 15:04:29 +02:00