# This .gitignore should be placed at the root of your Unity project directory. # --- Unity Generated Folders --- /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Mm]emoryCaptures/ /[Rr]ecordings/ /[Uu]ser[Ss]ettings/ # --- Autogenerated Files --- *.csproj *.unityproj *.sln *.slnx *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db *.pidb.meta *.pdb.meta *.mdb.meta *.log sysinfo.txt mono_crash.* crashlytics-build.properties # --- IDE / OS Specific --- .idea/ .vs/ .gradle/ .vscode/ *.DotSettings.user .DS_Store .DS_Store? ._* .Spotlight-V100 .Trashes ehthumbs.db Thumbs.db # --- Assets Folder Caches --- /[Aa]ssets/AssetStoreTools* /[Aa]ssets/Plugins/Editor/JetBrains* /[Aa]ssets/[Ss]ceneDependencyCache* /[Aa]ssets/[Cc]ache/ /[Aa]ssets/[Aa]ddressables_Temp/ /[Aa]ssets/Unity.VisualScripting.Generated/ # --- Addressables --- /[Aa]ssets/AddressableAssetsData/*/*.bin* /[Aa]ssets/AddressableAssetsData/*/*.json* /ServerData/ /[Aa]ssets/StreamingAssets/aa/ # --- Build Targets --- *.apk *.aab *.unitypackage *.unitypackage.meta *.app *.exe *.dll # --- Blender/Other --- *.blend1 *.blend1.meta # --- Test Runner --- InitTestScene*.unity* /[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*