Files
DropToTheRoots/Game/Assets/Scripts/DamageHandler.cs
T

15 lines
244 B
C#

using System;
using UnityEngine;
public class DamageHandler : MonoBehaviour
{
public float threshold = 0.05f;
public float multiplier = 5f;
private void OnCollisionEnter(Collision collision)
{
throw new NotImplementedException();
}
}