Files
DropToTheRoots/Game/Assets/Scripts/PatternSelecter.cs
T
2026-06-06 17:00:28 +02:00

25 lines
513 B
C#

using UnityEngine;
public class PatternSelecter : MonoBehaviour
{
bool isStarting = true;
void Start()
{
if (isStarting)
{
transform.GetChild(0).gameObject.SetActive(true);
} else
{
foreach (Transform child in transform)
child.gameObject.SetActive(false);
int randomIndex = Random.Range(1, transform.childCount);
transform.GetChild(randomIndex).gameObject.SetActive(true);
}
}
}