Files
DropToTheRoots/Game/Assets/Scripts/WinMusic.cs
T
2026-06-07 10:34:51 +02:00

13 lines
243 B
C#

using UnityEngine;
public class MusicPlayer : MonoBehaviour
{
private AudioSource audioSource;
void Start()
{
audioSource = GetComponent<AudioSource>();
audioSource.loop = true;
audioSource.Play();
}
}