Files
DropToTheRoots/Game/Assets/Scripts/PatternSelecter.cs
T
2026-06-06 16:08:52 +02:00

14 lines
326 B
C#

using UnityEngine;
public class PatternSelecter : MonoBehaviour
{
void Start()
{
foreach (Transform child in transform)
child.gameObject.SetActive(false);
int randomIndex = Random.Range(0, transform.childCount);
transform.GetChild(randomIndex).gameObject.SetActive(true);
}
}