Files
DropToTheRoots/Game/Assets/Scripts/DamageHandler.cs
T
2026-06-06 01:40:37 +02:00

20 lines
349 B
C#

using UnityEngine;
public class DamageHandler : MonoBehaviour
{
public float threshold = 0.05f;
public float multiplier = 5f;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}