scene transition, plattform for leafe

This commit is contained in:
orsolya-st
2026-06-06 15:50:53 +02:00
parent a4d01f964f
commit 6b31523ad2
2 changed files with 22 additions and 2 deletions
+1 -1
View File
@@ -142,4 +142,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: bbf8ab4673d6bf447aab098a12320431, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::SceneController
sceneIndex: 1
sceneIndex: 2
+21 -1
View File
@@ -102,6 +102,7 @@ GameObject:
- component: {fileID: 9198730630941053147}
- component: {fileID: 711765053222976334}
- component: {fileID: 4924165898665643858}
- component: {fileID: 1462837664068369080}
m_Layer: 0
m_Name: LeaveObstacle
m_TagString: Untagged
@@ -215,7 +216,7 @@ BoxCollider2D:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByEffector: 1
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: -0.46760708, y: 1.2761748}
@@ -230,3 +231,22 @@ BoxCollider2D:
m_AutoTiling: 0
m_Size: {x: 4.656008, y: 0.5337138}
m_EdgeRadius: 0
--- !u!251 &1462837664068369080
PlatformEffector2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7890225293042883908}
m_Enabled: 1
m_UseColliderMask: 1
m_ColliderMask:
serializedVersion: 2
m_Bits: 4294967295
m_RotationalOffset: 0
m_UseOneWay: 1
m_UseOneWayGrouping: 0
m_SurfaceArc: 180
m_UseSideFriction: 0
m_UseSideBounce: 0
m_SideArc: 1