gitignore --> Game folder

If gitignore is in the folder, then it can fully filter out the metadata, so only the important stuff gets into the commit
This commit is contained in:
orsolya-st
2026-06-05 14:19:27 +02:00
parent cb90b3bbf5
commit 6b372dd29c
2 changed files with 8 additions and 7 deletions
+7 -7
View File
@@ -6,13 +6,13 @@
# See: https://github.com/github/gitignore/tree/main/Global
#
.utmp/
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Uu]ser[Ss]ettings/
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
*.log
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
@@ -13,6 +13,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
shaderVariantLimit: 128
overrideShaderVariantLimit: 0
customInterpolatorErrorThreshold: 32
customInterpolatorWarningThreshold: 16
customHeatmapValues: {fileID: 0}