Added effector to prefab; Renamed Branches to Branch

This commit is contained in:
go38coz
2026-06-06 02:08:59 +02:00
parent fa62b74f72
commit 88879c59dd
4 changed files with 143 additions and 161 deletions
+5 -10
View File
@@ -1,3 +1,4 @@
using System;
using UnityEngine;
public class DamageHandler : MonoBehaviour
@@ -5,15 +6,9 @@ public class DamageHandler : MonoBehaviour
public float threshold = 0.05f;
public float multiplier = 5f;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnCollisionEnter(Collision collision)
{
throw new NotImplementedException();
}
}