This commit is contained in:
go38coz
2026-06-06 01:10:06 +02:00
parent 5341fa2dad
commit 4557e3bfd8
3 changed files with 19 additions and 3 deletions
+17
View File
@@ -0,0 +1,17 @@
using UnityEngine;
public class DamageHandler : MonoBehaviour
{
public
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 2b3b9fc97a2d39d2d84c4be43a79247a
-3
View File
@@ -3,14 +3,11 @@ using UnityEngine;
public class DropletMovement : MonoBehaviour
{
private Rigidbody2D rb;
<<<<<<< HEAD
=======
public float moveSpeed = 5f;
public float jumpingPower = 5f;
private Vector2 movement;
private Animator playerAnim; //for animation
private float xInput;
>>>>>>> 3a4d5de (current correct code inshallah)
public float moveSpeed = 5f;
public float jumpingPower = 5f;