die scene

This commit is contained in:
orsolya-st
2026-06-06 16:32:45 +02:00
parent 3191c517f1
commit d326b1939e
+3 -1
View File
@@ -1,6 +1,7 @@
using System;
using UnityEngine;
using Object = System.Object;
using UnityEngine.SceneManagement;
public class DamageHandler : MonoBehaviour
{
@@ -69,6 +70,7 @@ public class DamageHandler : MonoBehaviour
public void Die()
{
Destroy(gameObject);
SceneManager.LoadScene(3, LoadSceneMode.Single);
Destroy(gameObject);
}
}