Tree alignment

This commit is contained in:
go38coz
2026-06-07 11:40:03 +02:00
parent 5d1b6ac24e
commit d9f673fb9f
2 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -31,8 +31,8 @@ public class PatternSelecter : MonoBehaviour
transform.GetChild(transform.childCount - 1).gameObject.SetActive(true);
spriteRenderer.sprite = endTreeSprite;
// spriteRenderer.color = new Color32(255, 228, 225,255);
transform.localScale = new Vector3(1.05f, 1.05f, 1.05f);
transform.localPosition += new Vector3(0.27f,0.54f,0f);
// transform.localScale = new Vector3(1.05f, 1.05f, 1.05f);
transform.localPosition += new Vector3(-0.2f,-0.5f,0f);
confine.size += new Vector2(0f, 38f);
confiner2D.InvalidateBoundingShapeCache();
}