Tree alignment
This commit is contained in:
@@ -1246,10 +1246,10 @@ PrefabInstance:
|
|||||||
- target: {fileID: 5615831806268684012, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
|
- target: {fileID: 5615831806268684012, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
|
||||||
propertyPath: endTreeSprite
|
propertyPath: endTreeSprite
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 7024218491085898663, guid: b814efef9b884f24c8d7e5c2fb610405, type: 3}
|
objectReference: {fileID: 6920063139214059855, guid: 6f973ca6f71800cdb9b6c3198055e4cf, type: 3}
|
||||||
- target: {fileID: 5615831806268684012, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
|
- target: {fileID: 5615831806268684012, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
|
||||||
propertyPath: lastTreeNumber
|
propertyPath: lastTreeNumber
|
||||||
value: 5
|
value: 2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6340050609640341239, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
|
- target: {fileID: 6340050609640341239, guid: 63a81e9c39aed7249bdeb557c0054e6c, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
@@ -1322,7 +1322,7 @@ AudioSource:
|
|||||||
m_audioClip: {fileID: 0}
|
m_audioClip: {fileID: 0}
|
||||||
m_Resource: {fileID: 0}
|
m_Resource: {fileID: 0}
|
||||||
m_PlayOnAwake: 1
|
m_PlayOnAwake: 1
|
||||||
m_Volume: 0.5
|
m_Volume: 1
|
||||||
m_Pitch: 1
|
m_Pitch: 1
|
||||||
Loop: 0
|
Loop: 0
|
||||||
Mute: 0
|
Mute: 0
|
||||||
|
|||||||
@@ -31,8 +31,8 @@ public class PatternSelecter : MonoBehaviour
|
|||||||
transform.GetChild(transform.childCount - 1).gameObject.SetActive(true);
|
transform.GetChild(transform.childCount - 1).gameObject.SetActive(true);
|
||||||
spriteRenderer.sprite = endTreeSprite;
|
spriteRenderer.sprite = endTreeSprite;
|
||||||
// spriteRenderer.color = new Color32(255, 228, 225,255);
|
// spriteRenderer.color = new Color32(255, 228, 225,255);
|
||||||
transform.localScale = new Vector3(1.05f, 1.05f, 1.05f);
|
// transform.localScale = new Vector3(1.05f, 1.05f, 1.05f);
|
||||||
transform.localPosition += new Vector3(0.27f,0.54f,0f);
|
transform.localPosition += new Vector3(-0.2f,-0.5f,0f);
|
||||||
confine.size += new Vector2(0f, 38f);
|
confine.size += new Vector2(0f, 38f);
|
||||||
confiner2D.InvalidateBoundingShapeCache();
|
confiner2D.InvalidateBoundingShapeCache();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user