This commit is contained in:
cemt1363
2026-06-06 01:03:39 +02:00
committed by go38coz
parent 4ea659a9ec
commit e9977b5a80
+8 -9
View File
@@ -3,21 +3,20 @@ using UnityEngine;
public class DropletMovement : MonoBehaviour
{
private Rigidbody2D rb;
<<<<<<< HEAD
=======
public float moveSpeed = 5f;
public float jumpingPower = 5f;
private Vector2 movement;
private Animator playerAnim; //for animation
private float xInput;
>>>>>>> 3a4d5de (current correct code inshallah)
public float moveSpeed = 5f;
public float jumpingPower = 5f;
private Vector2 movement;
private Animator playerAnim;
private float xInput;
private bool isGrounded = true;
[SerializeField] private float dashSpeed;
[SerializeField] private float dashDuration;
private float dashTime;
void Start()
{
rb = GetComponent<Rigidbody2D>();