Files
DropToTheRoots/Game/Assets/Scripts/GameOverScript.cs
T
2026-06-07 04:51:23 +02:00

30 lines
552 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
using System.Timers;
public class GameOverScript : MonoBehaviour
{
public GameObject image;
private float elapsed;
void Start()
{
image.SetActive(false);
elapsed = 0.0f;
}
void Update()
{
elapsed += Time.deltaTime;
if(elapsed >= 2.0f) {
image.SetActive(true);
if (Input.anyKeyDown)
{
SceneManager.LoadScene("0_Main scene");
}
}
}
}