Commit Graph
22 Commits
Author SHA1 Message Date
orsolya-st b6762f434a falldamage sound 2026-06-07 00:57:56 +02:00
go38coz 2a11f1498f Merge branch 'main' of https://github.com/orsolya-st/gamejam_050626 2026-06-06 22:17:07 +02:00
orsolya-st 5571386c5a timer death 2026-06-06 22:15:01 +02:00
go38coz 68d28bd8be Made dissolving leafs 2026-06-06 22:07:17 +02:00
go38coz 42cf65f331 fallingAnimationThreshold introtuced; moved activation to damageHandler 2026-06-06 20:04:15 +02:00
go38coz ccd3a3b636 dhjshd 2026-06-06 19:44:55 +02:00
go38coz 70a9923db2 Minidroplets fixed 2026-06-06 18:28:47 +02:00
go38coz b868459d86 Fixed minidroplet 2026-06-06 18:22:06 +02:00
orsolya-st 87c5b927b5 droplet script 2026-06-06 17:28:30 +02:00
orsolya-st 9c29e3d9b1 md, droplet 2026-06-06 17:11:05 +02:00
go38coz afbb289591 Merge branch 'damage-handling' 2026-06-06 16:47:15 +02:00
go38coz d2cd3240d6 Added maximum falling time 2026-06-06 16:46:57 +02:00
orsolya-st d326b1939e die scene 2026-06-06 16:32:45 +02:00
go38coz bfd0ce923c fixed velocity handling for bounciness 2026-06-06 16:05:21 +02:00
go38coz 92f38b9da3 Adjusted minSize 2026-06-06 15:46:58 +02:00
go38coz c678d930c5 Default values for DamageHandler 2026-06-06 15:39:39 +02:00
go38coz 4c5230027e Stop horizontal velocity whe dropping down 2026-06-06 15:37:54 +02:00
go38coz 7686716961 Implemented fall damage and dying 2026-06-06 15:30:39 +02:00
go38coz 18c0e2a9d6 Moved fall damage to DamageHandler 2026-06-06 14:54:57 +02:00
go38coz 88879c59dd Added effector to prefab; Renamed Branches to Branch 2026-06-06 02:08:59 +02:00
go38coz eadadff4ac disabled rotation 2026-06-06 01:40:37 +02:00
go38coz 4557e3bfd8 test 2026-06-06 01:10:06 +02:00